Monday, 9 November 2015

New Release: The Seventh Horse (Shader Origins 2)

For centuries, no one had heard a peep out of Verusia, the dark stain at the heart of the Templum’s empire.

But when a messenger arrives in the Holy City of Aeterna, bearing news that the fortresses along the border have mysteriously been abandoned, and the three-hundred men of Trajinot’s garrison have been impaled outside the city walls, word is, the Lich Lord is on the move again.

As an army of the dead waits within the shadow-black trees of the Schwarzwald, the Templum gathers its troops for war.

Captain Deacon Shader leads the Seventh Horse, a heavy cavalry troop now deemed obsolete. One charge, one chance is their motto. Time it right, and the tide of any battle can be turned; get it wrong, and it could all be over.

When the two forces face off outside the walls of Trajinot, it is not just the hordes of undeath the Templum must fight. Intangible terror poisons the air, driving seasoned warriors to panic.

Only the Elect knights of the Seventh Horse have the discipline to stand their ground; yet facing a fear doesn’t mean it will do you no harm, and for Shader, there are worse things than wounds of the flesh.

Tuesday, 31 March 2015

New release: The Archon's Assassin

Out now! 

A brand new Shader story arc begins...


One by one, the guilds of New Jerusalem fall to Shadrak the Unseen and his accomplice, the poisoner Albert. But as the battle for supremacy comes to a head, Shadrak is given a new order by the mysterious Archon: kill his closest living friend, the Nameless Dwarf.

The philosopher Aristodeus persuades the Archon to stay his hand, proposing instead three quests that will free Nameless from the curse of the black axe that led him to slaughter his own people.

But the plan has perils of its own: a visit to the fire giant’s lair at the heart of a volcano; a daring raid on the Liche Lord’s castle in darkest Verusia; and a confrontation with the son of the Demiurgos in the depths of the Abyss.

Even with the incomparable partnership of Shadrak and Nameless, the quests seem doomed to failure, and so Aristodeus tries once more to entice Deacon Shader back to the fight.

But Shader is a changed man, more given to drink than the sword, and if he should discover the secret Rhiannon and Aristodeus have kept from him these past four years, the quests are sure to come to a crashing halt before they even get off the ground.

Friendship, scheming, and the worst horrors imaginable combine to test the companions to the limits, and despair dark enough to corrode even the most unwavering faith awaits those not destined to return.